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Templates

Templates are reusable building blocks. There are four kinds:

  • Classes: starting points that players choose when they create a character.
  • NPCs: monsters and characters you can add again and again.
  • Actions: actions you can copy onto any character.
  • Stats: your campaign’s Stats are managed here too.

Open the Templates list from the right panel (View all next to Templates, or + and search). Use the tabs (All, Actions, Classes, NPCs, Stats) or the search button to filter. Add… creates a new template of any kind.

The Classes tab: Fighter (5 health, Strength 3, Armor 15, Greatsword) and Mage (4 health, Magic Missile)

Classes

A class has a sigil, name, description, maximum health, Stat overrides, and actions. New campaigns start with Fighter and Mage, which you can edit or archive.

When a player picks a class, their new character gets a copy of the class’s maximum health, Stat overrides, and actions. Later changes to the class don’t affect characters already created from it.

If a campaign has no classes, players create characters without one.

NPCs

An NPC template has the same fields as a class, plus a note. New NPCs start with 4 health.

The NPCs tab: Goblin (3 health, Agility 2, Armor 10, Rusty Knife) and Drowned Knight (8 health, Strength 3, Armor 14, Barnacled Blade)

Create NPCs from a template:

  • from Add NPC in the turn order;
  • by clicking an empty space on the map;
  • from an NPC mention in a note: Add to map or Add to turn order;
  • from the template’s ⋯ menu: Add to turn order.

Stat overrides

Under a class or NPC’s description is a row of your campaign’s Stats. Click one to set a value for characters created from this template. Overridden Stats are shown in bold; the others use the Stat’s default.

In the example, the Fighter class sets Strength to 3 and Armor to 15, so a new Fighter starts with those values.

Actions

Action templates are actions that aren’t attached to anyone yet. Copy them onto a character or class with Copy a template in the Add an action field, or with the template’s Copy to… › menu. See Actions.

Template menu

Every template’s ⋯ menu has:

  • Duplicate template, which makes Copy of Goblin;
  • Archive template, which hides it from lists (Template archived);
  • Unarchive template, on archived templates, which are marked • Archived.

New templates are named Untitled Class, Untitled NPC, and so on. New action templates start with a 1d20 roll, and new Stats with a default of 0.

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